PAXAL
/api/arenas
Catalogue of arenas the runtime recognises. Rendered from lib/arenas.ts at build time — content contributors can verify a new entry by checking it appears here after a deploy. See /api/manifest for the chunked-arena file format.
- ready
ROOM
id: roomindoor scan — 3 LODs, walls collide
- spawnPos
- [-2.00, -1.00, -1.40]
- floorY
- -3.80
- ladder
- 3-rung (LOD 0, 1, 2)
- collision
- https://pub-63685508b64c4e2288034005436b8663.r2.dev/arena/room.collision.glb
- manifest
- https://pub-63685508b64c4e2288034005436b8663.r2.dev/arena/room-chunked/manifest.json
- playRadius
- 12 m
- fog
- near 6 m · far 18 m · ■ #1a1c20
- ready
LUDLOW SQUARE
id: ludlowoutdoor square — paved, open driving
- spawnPos
- [-4.40, -0.10, -1.30]
- floorY
- -0.70
- ladder
- 4-rung (LOD 0, 1, 2, 3)
- collision
- https://pub-63685508b64c4e2288034005436b8663.r2.dev/arena/ludlow.collision.glb
- playRadius
- 45 m
- fog
- near 40 m · far 90 m · ■ #2a2d33
- sunFlare
- (0.72, 0.18) · intensity 0.55 · warmth 0.4
- ready
LA NIGHT
id: la-nighturban streets at night — drive the grid
- spawnPos
- [7.00, 2.10, -4.50]
- floorY
- 0.60
- ladder
- 3-rung (LOD 0, 1, 2)
- playRadius
- 80 m
- fog
- near 25 m · far 70 m · ■ #1d1a17
- sunFlare
- (0.32, 0.42) · intensity 0.35 · warmth 0.7
- splatScale
- 10×
- ready
LA NIGHT AERIAL
id: la-night-aerialfly over LA at night — city block grid
- spawnPos
- [7.00, 80.00, -4.50]
- floorY
- 0.60
- ladder
- 3-rung (LOD 0, 1, 2)
- splatScale
- 10×
- flight
- enabled